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©2005-2010 ~chrispallaris
:iconchrispallaris:

Artist's Comments

inspired by a growing interest in many things Japanese.

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:iconexistentialistno09:
Very nicely done, what apps did you use for this? I did a very basic 3d animation class a while ago, but we never got to modeling environments or anything...

I'm a little confused on the light sources you used in this, a light directly above the table?

Good start to DA!!!
:iconzethara:
This looks nice..the light is warm...Where is the source? I kind of get the feeling that there is light coming from the roof..muted through a skylight or something.

--
“If all my friends were to jump off a bridge, I wouldn't follow. I'd be at the bottom to catch them when they fall.”
:iconchrispallaris:
hi thanks for the feedback.. i am a relative 3d newbie.. so the lighting involved experimenting with a skylight and some omnis. probably a botch lighting technique for many experienced 3D artists. It involved using the skylight with a 2.5 multiplier.. with shadows enabled (the room was covered had 4 walls and a ceiling). The environment colour was red. There are two omnis with multipliers of around 0.5- one in each room. I used radiosity to render - the red environment is giving the nice red atmosphere and the bright skylight is mixing with the shadows to give areas of saturated light and areas of shadow... so not very realistic in terms of lighting but i think the effect works quite well :D
:icontypacs:
wow! this is so neat!
great work! :)

--
♣knowledge §peaks, wisdom listens♣ Jimi Hendrix♥

My Multiply: [link]
:icontypacs:
very skillful

--
♣knowledge §peaks, wisdom listens♣ Jimi Hendrix♥

My Multiply: [link]
:iconhailfire6:
Really captures the Japanese culture. Nice work. :)
:iconhanachan732:
That wall scroll is backwards. And the light is that upper corner is bothering me. Did you put a light there to make it lighter then not do it to the rest of the corner? also the screans look a little too transparent... if your not too sure about what something looks ike, go look for refrances. Also everything in your scene looks too sharp. Every corner is rounded no matter how small it might seam. That allows you to catch small highlights on edges that will help your picture go from ok to magnificant! also another thing that will really make your scene pop is varying the texture a little so that, in this case, the room has more of a character to it. but this is a beautiful start! keep practicing and you'll eventually get there! :^_^: :heart:

--
Got Gackt? Oo?
:iconsasukelovergyal:
Very beautiful......i love it!! ^_^ +Fav

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March 25, 2005
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